HOW TO SOLVE YOUR PROBLEMS

 

You solve problems by correct approach.

How do you approach a problem?

Life has many problems, economic, social, religious, technological and more. How do you approach a problem? The word approach means draw near, come close to. And the word problem means something thrown at you, In Latin, the root meaning of the word is something thrown at you, a challenge. And how do you receive that challenge? If we approach a problem with tradition, that is what caused the problem,  then you will never solve the problem.

Problems, challenges, remain unsolved.

On the contrary the problem remains and you introduce into it more problems, which is what is happening in the political world and so on. Or if you approach a problem, come near, draw near, with a conclusion already made, then obviously one doesn’t answer the challenge, or the problem. Or if one has some ideological conclusion, belief, then when you approach a problem, again the same thing continues.

 

Any problem; yours, mine, we are the World.

Whether it be a technological problem, or social problem or personal problem and so on, religious, unless one approaches it without any motive, if that is possible, then the problem has very little significance: what matters is how one approaches it, because the approach is going to dictate the issue.

No one tells you what to do.

We are not telling you what to do. We are not your guru and don’t you follow us.  The author isn’t important but your challenges are important.

What’s works?

It is the capacity to doubt, to question, and be skeptical.  This way your mind is clear. Without the rhetoric, the propaganda, and political and social jargon which obfuscates, your mind is clear. With a clear mind you can solve your challenges.

New products and solutions come from a clear mind.

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Start you internet engine! Click engine. 

HELLO!

NEW PRODUCT AND SOLUTIONS –This blog is about getting new ideas.

We’re under construction right now. Look forward to interacting with the new

and by this developing a fantastic life with new products and solutions.

    SOMETIMES A NEW IDEA  CAN BE A BREAK OUT.

Look for some interesting new ideas in this blog. Guess what. You’ll find them

and that will make a great difference.

 

Thanks.    Steve

 

What is Will?

Which one do you fight first?

Which one do you fight first?

WHAT IS WILL?

When faced by two juggernauts and one is a big problem and one is a smaller problem, which one do you attack? Or how do you even defend yourself?  A juggernaut is an unstoppable force. Must you become an unmovable object? What does that have to do with gaming, anyway?

Does carrying out your will mean busting through wall after wall?

Is the solution being a stone wall so that you never cooperate with anyone?–so that you get your way but at the cost of your humanity, your joy of living. Can it possibly be that there is a simple easy way of getting things done?

Psychologist Moshe Feldenkrais points out

in his book, The Potent Self that what’s important is knowing how we hinder ourselves. He calls this parasitic action. He says,

I am convinced that achievement is the result of what is done well and that there is no need for misery to be able to do so. Casting away the contradicting motivations brings out the full vigor of one’s ability to do.

He sites the examples:

The pro golfer whose swing is perfect as opposed to the amateur who crimps up at the last minute into the slice; the graceful dunk of a basketball player, and even the journeyman sawing the pipe, where, in contrary to the beginner who s so full of poor actions he defeats himself. The pro has gotten rid of all unneeded actions. So real will is doing easily and naturally.

Maurice Nicoll says in his Commentaries on the Work of Gurdjieff and Ouspsenky-free pdf– that ‘

Ordinarily we think of Will as something negative because we conceive it only as being exerted against something. We say often, for example that we will resist this or that will not do that.”

How does getting rid of parasitic action relate

to thinking of will as a positive, not resistant force. How does that relate to games? Well,  . . . which juggernaut are you going to fight, the bigger problem or the smaller problem? 

In a fight, one should attack the bigger problem, because after you defeat the bigger one, the littler may get scared and run. But juggernauts don’t get scared. They just keep coming . . . and coming. So what do you do?

Maybe these problems are just parasitic actions that you’ve learned to repeat again and again in your life. Maybe the way to win is non-resistance. Life is just a game. Really it doesn’t have to be so serious. Roll the dice again. Take a chance? What have you got to lose?

PLAY

New Product

 

 

For you Video Buffs ainteresting product  to launch in the coming month is the Osmo Mobile 2. handheld smartphone camera stabilizer. It is an upgrade from the original Osmo mobile, with a new lightweight design. Its features will include:

  • Three-axis gimbal technology which will cancel out movement in three directions, so that your footage will remain steady even if your hand is shaking. In addition, Smooth track technology can detect and compensate for your movement, keeping everything looking neat and smooth.
  • A lightweight, sleek design made from high-stretch modified nylon.
  • A two way mobile clamp that lets you switch back and forth from portrait and landscape orientation easily and quickly.
  • Simpler controls that let you use your phone camera like a professional camera using integrated settings for ISO, shutter speed, etc.A more powerful built in battery, over 3x more powerful than the original Osmo Mobile, that lets you shoot for up to 15 hours. Also, a USB port that will enable you to charge your phone during use.

 

Head on over to our site.

Game Defined

 

Fortune Telling is a Game. Tap or Click

Wikipedia defines “Game” as:

A game is a structured form of play,

It usually undertaken for enjoyment and sometimes used as an educational tool.[1] Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjongsolitaire, or some video games).

Games are sometimes played purely for entertainment,

sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player.

Key components of games are goals, ruleschallenge, and interaction.

Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educationalsimulational, or psychological role. *

Attested as early as 2600 BC,[2][3] games are a universal part of human experience and present in all cultures.

                                                  Manacala

 

                                    Senet

 

                       The Royal Game of Ur

*Script and images from Wikipedia.

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