Check out this video.
Or play the symbol game by clicking HERE
Check out the new product blog from the Smithsonian. HERE
For you Video Buffs an interesting product to launch in the coming month is the Osmo Mobile 2. handheld smartphone camera stabilizer. It is an upgrade from the original Osmo mobile, with a new lightweight design. Its features will include:
- Three-axis gimbal technology which will cancel out movement in three directions, so that your footage will remain steady even if your hand is shaking. In addition, Smooth track technology can detect and compensate for your movement, keeping everything looking neat and smooth.
- A lightweight, sleek design made from high-stretch modified nylon.
- A two way mobile clamp that lets you switch back and forth from portrait and landscape orientation easily and quickly.
- Simpler controls that let you use your phone camera like a professional camera using integrated settings for ISO, shutter speed, etc.A more powerful built in battery, over 3x more powerful than the original Osmo Mobile, that lets you shoot for up to 15 hours. Also, a USB port that will enable you to charge your phone during use.
Wikipedia defines “Game” as:
A game is a structured form of play,
It usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Games are sometimes played purely for entertainment,
sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player.
Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role. *
*Script and images from Wikipedia.
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Finding the new is lifting up your boots by your boot straps.
Go ahead right now and try it. That’s right, bend over, hold on to your shoes and pick yourself up. It can’t be done. You can’t lift up your legs until you sit down. When you sit down you can pull up your feet and put them on the chair or bench, and then you can stand up.
This is a slow step by step process.
It’s sort of as if you were sitting in the bleachers, in the grandstand, slowly moving higher and higher by lifting up one leg after another, standing higher, sitting, pulling yourself up, standing and sitting as you move higher. We want you to pull yourself up, to help yourself, but we don’t want you to be in the grandstands.
You want to be part of the action.
It’s good if you enjoy watching others having fun, but the way humans learn is by doing. We get to know ourselves and the world around us by experiencing and participating in it. The word for this is “experiential.” It means that as we experience life we become wise. This is what this blog is about.
Here is some advice:
Change your state of being and you automatically change your life.
As you begin to think and create feelings of abundance, friendship, and love you attract new ideas, people, products and solutions. Finding new ideas and new products and solutions is an internal process. Open yourself and the new will enter.
The whole of it is in curiosity.
Ask and you will receive. Seek and you shall find.
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